There is nothing to hide behind. <<if visited("Glance2")>>You hear the man chuckle behind you.<<else>>You hear a chuckle behind you.<<endif>>\n\n[[Turn around|Turn]]
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Fur grows across your body. Your bones snap and grow as your clothes are ripped to shreds. The man steps back.\n\n[[Chase|Chase]]
You are walking down the sidewalk in heels. The sun has almost set.\n\n[[Keep walking|Walk-Pre]]
The sun has set.\n\n[[Look around|Corner-Look]]
You chase after him. Tonight, you will feast.\n\n[[Share on Twitter|https://twitter.com/intent/tweet?text=Nightfall%2C+a+bite-sized+horror+game%3A+http%3A%2F%2Fbitesizedhorror.com%2Fnightfall%2F]]\n<a href="https://www.facebook.com/sharer/sharer.php?u=http://bitesizedhorror.com/nightfall/" target="_blank">Share on Facebook</a>\n[[Play more bite-sized horror|http://bitesizedhorror.com]]
You can either go into an alley or across a field.\n\n[[Into the alley|Alley]]\n[[Across the field|Field]]
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<<if visited("Glance2")>>You run. The man runs too. A heel breaks.<<else>>You run. The steps run behind you. A heel breaks.<<endif>>\n\n[[Fall|Fall]]
You trip.\n\n[[Fall|FallField]]
<<if visited("Glance2")>>You walk faster. But the man keeps up behind you.<<else>>You walk faster. So do the steps.<<endif>>\n\n[[Run|Run]]\n<<if visited("Glance2")>><<else>>[[Glance behind you|Glance]]<<endif>>
You keep walking. The man keeps walking behind you.\n\n[[Turn the corner|Corner]]
<<if visited("Glance2")>>The man steps up behind you. You hear his chuckle.<<else>>You hear a chuckle behind you.<<endif>>\n\n[[Turn around|Turn]]
Nightfall
A man stands on the sidewalk, much closer than you thought, staring straight at you.\n\n[[Say something|Something]]\n[[Keep walking|Walk2]]
You keep walking. But you hear the footsteps again.\n\n[[Walk faster|Walk2]]\n[[Glance behind you again|Glance2]]
You hear steps behind you.\n\n[[Keep walking|Walk]]\n[[Glance behind you|Glance]]
You collapse to the sidewalk.\n\n[[Pick yourself up|Pick]]
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It is a dead end.\n\n[[Hide|Hide]]
“Stop following me,” you say. He says nothing.\n\n[[Keep walking|Walk3]]\n[[Run|Run]]
<<if visited("Glance2")>>The man leers at you.<<else>>A man steps up to you. He leers.<<endif>>\n\n[[Scream|Howl]]
You climb to your feet.\n\n[[Turn around the corner|Corner]]
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You scream and your scream turns into a howl.\n\n[[Transform|Transform]]
You eat him.<<timedgoto "End" 3s>>
You head across the field. There is no place to hide.\n\n[[Turn around|Turn]]
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You step into the alley. It is a dead end.\n\n[[Turn around|Turn]]
You keep walking. The steps keep up.\n\n[[Walk faster|Walk2]]\n[[Glance behind you|Glance]]
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“Excuse me,” you say. He just stares.\n\n[[Tell him to leave|Leave]]\n[[Keep walking|Walk3]]
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Greg Karber
You turn around. Whoever was walking is gone.\n\n[[Keep walking|WalkG]]
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You chase after him. Tonight, you will feast.<<timedgoto "End" 2s>>